612. | Interaction of Continuous Effects |
612.1. | The values of an object's characteristics are determined by starting with the actual object. For a card, that means the values of the characteristics printed on that card. For a token or a copy of a spell or card, that means the characteristics defined by the effect that created it. Then all applicable continuous effects are applied in a series of layers in the following order: |
612.1a Layer 1: | Copy effects are applied. See rule 706, "Copying Objects." |
612.1b Layer 2: | Control-changing effects are applied.
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612.1c Layer 3: | Text-changing effects are applied. See rule 611,"Text-Changing Effects." |
612.1d Layer 4: | Type-changing effects are applied. This includes effects that change an object's card type, subtype, and/or supertype. |
612.1e Layer 5: | Color-changing effects are applied. |
612.1f Layer 6: | Ability-adding and ability-removing effects are applied. |
612.1g Layer 7: | Power- and/or toughness-changing effects are applied. |
612.2. | Within layers 1-6, apply effects from characteristic-defining abilities first (see rule 604.3), then
all other effects in timestamp order (see rule 612.6). Note that
dependency may alter the order in which effects are applied within a layer or sublayer. (See rule 612.7.) |
612.3. | Within layer 7, apply effects in a series of sublayers in the order described below. Within each sublayer, apply effects in timestamp order. (See rule 612.6.) Note that dependency may alter the order in which effects are applied within a layer or sublayer. (See rule 612.7.) |
612.3a Layer 7a: | Effects from characteristic-defining abilities are applied. See rule 604.3. |
612.3b Layer 7b: | Effects that set power and/or toughness to a specific number or value are applied. |
612.3c Layer 7c: | Effects that modify power and/or toughness (but don't set power and/or toughness to a specific number or value) are applied. |
612.3d Layer 7d: | Power and/or toughness changes from counters are applied. See rule 120. |
612.3e Layer 7e: | Effects that switch a creature's power and toughness are applied. Such effects take the value of power and apply it to the creature's toughness, and take the value of toughness and apply it to the creature's power. |